src-mccoy-2010-the-prom source
The Prom: An Example of Socially-Oriented Gameplay
locator
https://ojs.aaai.org/index.php/AIIDE/article/download/12381/12240/15909
notes
Precursor design of Prom Week on CiF: characters with traits, interests, statuses, and networks of liking, attraction, and respect; social games modify social state; level goals made of social states.