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simgrammar the grammar of simulation

locator

https://80.lv/articles/noita-a-game-based-on-falling-sand-simulation/

notes

Interview with Petri Purho: liquids fall then spread and swap by density; gases rise; fire ignites random neighbors; wood burns then disappears; 64x64 chunks with dirty rects; bottom-up updates in four checkerboard passes; pixels may move 32 px beyond their chunk; pixel rigid bodies split as pixels are destroyed.

cited by

1 records

Falling-sand materials

provenance

runs in log/runs
2026-10-24
created2026-10-24-taxonomy-m4taxonomy