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simgrammar the grammar of simulation

locator

https://80.lv/articles/mudrunner-porting-a-successful-title-to-console/

notes

Interview with Pavel Zagrebelny (lead developer, Spintires: MudRunner) and Saber staff: terrain is a regular vertex grid displaced by a height map with an artist-painted mud layer and a higher-resolution mud grid; mud forces computed when wheels are in mud or spin fast; mud displacement runs on the GPU.

cited by

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Terrain deformation

provenance

runs in log/runs
2026-10-24
created2026-10-24-taxonomy-m4taxonomy