# MudRunner: Porting a Successful Title to Console

*Source* · `src-80lv-2019-mudrunner-console-port` · status: **n/a**

| field | value |
|---|---|
| kind | Postmortem / interview |
| authors | Kirill Tokarev |
| venue | 80.lv |
| date | 2019-01-04 |
| url | https://80.lv/articles/mudrunner-porting-a-successful-title-to-console/ |
| accessed | 2026-10-24 |

## Notes

Interview with Pavel Zagrebelny (lead developer, Spintires: MudRunner) and Saber staff: terrain is a regular vertex grid displaced by a height map with an artist-painted mud layer and a higher-resolution mud grid; mud forces computed when wheels are in mud or spin fast; mud displacement runs on the GPU.

## Backlinks (computed)

**cited by:** [Terrain deformation](../mechanic/terrain-deformation.md)

## Citation

Kirill Tokarev (2019-01-04). *MudRunner: Porting a Successful Title to Console*. 80.lv https://80.lv/articles/mudrunner-porting-a-successful-title-to-console/

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Provenance: created in run `2026-10-24-taxonomy-m4`.
