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notes
Faction goodwill -100 to 100; hostile at -75 or below, ally at 75 or above until it drops to 0; civil outlanders drift into -50..50 (0.4 per day down, 0.2 up); returning a prisoner +12; trade +1 per 500 silver; gifts +1 per 40-160 silver; arresting a visitor sets -75; pirates fixed at -100; calling a caravan costs 15.