locator
notes
Condition drains per hour while a need is empty: warmth 20%, fatigue 1%, hunger 1%, thirst 2%; passive regeneration about 1% per hour when all needs are above zero; afflictions drain or cap condition.
Condition drains per hour while a need is empty: warmth 20%, fatigue 1%, hunger 1%, thirst 2%; passive regeneration about 1% per hour when all needs are above zero; afflictions drain or cap condition.