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notes
Story engine turns player intent into story beats and world-state changes checked against canon and rules before display (example: Dracula cannot enter uninvited); typed, auditable world model with embeddings; nearly 100 specialized narrative tasks; a tuned 1.7B model beat a 120B general model on one core task. Licensed worlds include Dracula, Oz, Pride and Prejudice, Sherlock Holmes.
cited by
2 recordsLLM game master and narrative director, On-device small language models for characters