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simgrammar the grammar of simulation

locator

http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter23_Crowd_Pathfinding_and_Steering_Using_Flow_Field_Tiles.pdf

notes

Book and year from the hosting site and contributor knowledge. Supreme Commander 2: 10x10 m sectors linked by portals; A* over the portal graph; 8-bit cost field with 255 for walls; integration field from the goal; shared flow field directions for many units; dirty sectors rebuilt by a time-sliced queue; earlier per-unit repathing on collision compounded stalls.

cited by

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Agent pathfinding

provenance

runs in log/runs
2026-10-24
created2026-10-24-taxonomy-m3taxonomy