where-winds-meet game asserted
Where Winds Meet
An open-world martial-arts RPG whose NPCs answer free-text and voice chat through a live language model, included as an early large-audience deployment of runtime LLM characters.
core loop
explore the open world -> talk to NPCs in free text or voice -> take quests and fights -> build reputation and skills -> explore further
design notes
Included as a boundary case for natural-language interaction at scale. The Steam AI disclosure describes NPC text and voice chat generated in real time from player input. The main questline and combat remain authored and rule-based, so the language model sits beside the simulation rather than inside its state.
relations
5 stored edgesNatural-language interaction
Players type or speak to NPCs and receive live generated replies, per the game's Steam AI disclosure.
backlinks
computed from other recordsclaims
1 with sourcesThe Steam page discloses AI-driven NPC text and voice chat that responds to player input in real time; global PC release was 2025-11-14.