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simgrammar the grammar of simulation

mechanism

Cosmos curates about 20M hours of raw video into about 100M clips, compresses them with causal video tokenizers, and pretrains diffusion (Text2World, Video2World) and autoregressive world models that developers post-train into action- or camera-conditioned simulators; Cosmos 3 (2026) is an omni family at 4B, 16B, and 64B parameters. V-JEPA 2 instead predicts masked video in a learned embedding space, not pixels, from over 1M hours of video; its action-conditioned variant V-JEPA 2-AC is post-trained on under 62 hours of robot video and plans by searching for action sequences whose predicted embedding approaches a goal image.

limitations

  • Designed for robots and vehicles; no game integration or game-specific evaluation exists in the cited sources.
  • Physical plausibility is unreliable: video models are at or near chance on IntPhys 2.
  • Large models (up to 64B in Cosmos 3) are far from per-player real-time budgets.
  • V-JEPA 2 predicts at a single time scale, limiting long-horizon planning (Meta's stated limitation).

relations

4 stored edges
affects

Rigid-body physics

Learned video dynamics could stand in for a physics engine in open-ended scenes, but near-chance IntPhys 2 scores show current models do not reliably reject impossible motion.

Replaces substrate
affects

Utility action selection

V-JEPA 2-AC scores candidate action sequences by predicted distance to a goal image in latent space, a learned alternative to hand-written utility curves for agents whose goals can be pictured.

Replaces substrate
affects

Vehicle dynamics

Cosmos is positioned for autonomous-vehicle training and closed-loop evaluation; a driving model post-trained from it predicts scene video under driving inputs with no tire or suspension model, which suits traffic scenarios more than the handling fidelity a racing sim needs.

Replaces substrate

claims

4 with sources
c01high

Cosmos (January 2025) pretrained diffusion and autoregressive world foundation models on about 100M clips curated from about 20M hours of video and released them as open weights with permissive licenses.

src-nvidia-2025-cosmos-wfm

c02high

Cosmos 3 ships Super 64B, Nano 16B, and Edge 4B models under the OpenMDW1.1 license, positioned for autonomous vehicle and robot synthetic data, closed-loop evaluation, and robot policy training, with no mention of games.

src-nvidia-2026-cosmos-page

c03high

V-JEPA 2-AC, post-trained on under 62 hours of DROID robot video, performed zero-shot pick-and-place with image goals on Franka arms in two labs without task-specific data or reward.

src-assran-2025-v-jepa-2

c04high

On Meta's IntPhys 2 benchmark of physical plausibility, current video models including V-JEPA 2 score at or near chance while humans score 85 to 95 percent across the released benchmarks.

src-meta-2025-v-jepa-2-blog

sources

4

provenance

runs in log/runs
2026-10-24
created2026-10-24-techniques-world-modelstechnique
2026-10-24
reviewed2026-10-24-review-fixesmaintenance