one dataset · paper, tables, graph, wiki
simgrammar the grammar of simulation

core loop

survey towns and industries -> build stations, track, roads, docks, and airports -> give vehicles order lists -> payment by cargo, distance, and delivery time -> station ratings and towns grow -> replace aging vehicles and expand

design notes

Transport Tycoon extends Railroad Tycoon to four transport modes on one isometric map and makes cargo value decay with transit time, so mail suits short or fast routes while coal keeps its value over long hauls. Stations only collect from nearby towns and industries, and a station rating decides how much of an industry's output it receives, which rewards frequent, fast service. Vehicles lose reliability with age and new models arrive on a timeline from 1930 to 2030 (1950 to 2050 in Deluxe), so the fleet must be renewed; date-driven model availability is proposed as dated-tech-timeline. Town councils rate each company through the Local Authority system, which can block new stations. OpenTTD, a reverse-engineered reimplementation first released in 2004, continues the design.

relations

21 stored edges
influenced by
influenced by
influenced by
uses

Service coverage

Stations accept and supply cargo only within a catchment around them, and station ratings set how much nearby industries hand over.

core
uses

Vehicle routes and schedules

Trains, road vehicles, ships, aircraft, and helicopters run order lists between stations; revenue depends on cargo type, distance, quantity, and delivery time.

core
uses

Wear and breakdown

Vehicle reliability falls with age, breakdowns become more frequent, and vehicles must be serviced and eventually replaced; prototypes offer better specs with reliability risk.

core
uses

Contracts and orders

Towns offer subsidies for serving specific routes.

supporting
uses

Dated technology timeline

Road, rail, sea, and air models are introduced on a timeline from 1930 to 2030 (1950 to 2050 in Deluxe), new models carry reliability risk, and aging fleets must be renewed as better models arrive.

supporting
uses

Delivery-time payment

Revenue per delivery depends on cargo type, quantity, distance, and transit time; mail and passengers lose value quickly while coal tolerates long, slow hauls.

supporting
uses

Deposit depletion

Some resource sites run out and new ones appear.

supporting
uses

Equity and buyouts

Deluxe adds trading company shares and buying out competitors.

supporting
uses
supporting
uses

Loans and debt

The company starts with an interest-bearing loan.

supporting
uses

Production chains

Primary industries feed secondary ones and finished goods go to towns; poorly served industries can close.

supporting
uses

Rail signaling

Bi-directional signals in the original; Deluxe adds one-way signals.

supporting
uses

Reputation

Local Authority ratings per town fall with poor service and tree clearing and can block demolition and new stations.

supporting
uses

Rival firms

Up to seven AI transport companies compete for the same towns and industries.

supporting
uses

Road networks

Road vehicles use town roads and player-built roads from depots.

supporting
uses
supporting
uses

Track laying

Rail track, including slopes, bridges, and tunnels, is laid piece by piece on the isometric tile map, with costs for terrain changes and demolition.

supporting

backlinks

computed from other records

sources

1
Wikipedia contributors (2026). Transport Tycoon. Wikipedia

provenance

runs in log/runs
2026-10-24
created2026-10-24-catalog-gecatalog
2026-10-24
reviewed2026-10-24-review-fixesmaintenance