euro-truck-simulator-2 game sourced
Euro Truck Simulator 2
A truck driving sim in which the player hauls timed cargo deliveries across a scaled European road network and grows a transport company of trucks, garages, and hired drivers.
core loop
take a cargo job -> couple the trailer -> drive the route paying fuel and tolls -> deliver on time with little damage -> earn money and experience -> spend skill points and buy trucks, garages, and drivers -> longer and riskier jobs
design notes
The pleasure is long-haul driving through a compressed map (71 cities in 12 countries in the base game), with economic pressure from delivery deadlines, fuel, tolls, and repair costs and with damage deducted from pay. Progression is a skill-point tree that unlocks cargo classes (ADR hazardous, long distance, valuable, fragile, urgent, eco driving), plus a company layer in which owned garages host hired AI drivers who earn money off-screen. Multiplayer began as the fan mod TruckersMP in 2013 before official support in 2021.
relations
11 stored edgesContracts and orders
Jobs specify cargo, destination, and a time limit; less damage earns more money and experience, while fuel, tolls, and repairs are paid from earnings.
Vehicle dynamics
Licensed trucks with modeled engines and gearboxes pull trailers whose cargo changes acceleration and braking; collisions damage truck, trailer, and cargo.
Agent skills
Skill points from experience unlock ADR, long-distance, valuable, fragile, urgent, and eco-driving jobs.
Loans and debt
A bank loan is the alternative to saving 100,000 euros for the first truck.
Road networks
A continuous road map linking European cities sets route distance, tolls, and travel time.
Staff hiring and rosters
Recruitment agencies supply AI drivers who work from owned garages and return income.