# Utility system

*Source* · `src-wikipedia-utility-system` · status: **n/a**

| field | value |
|---|---|
| kind | Encyclopedia / wiki |
| authors | Wikipedia contributors |
| venue | Wikipedia |
| date | 2026 |
| url | https://en.wikipedia.org/wiki/Utility_system |
| accessed | 2026-10-24 |

## Notes

Utility AI scores candidate actions and picks the best or a weighted random one; The Sims combined needs with object scores; The Sims 3 used a modified Boltzmann distribution whose temperature rises when a Sim is doing poorly (Richard Evans); response curves (Dave Mark); Infinite Axis Utility System (Mark and Lewis, GDC 2015).

## Backlinks (computed)

**cited by:** [Utility action selection](../mechanic/utility-action-selection.md)

## Citation

Wikipedia contributors (2026). *Utility system*. Wikipedia https://en.wikipedia.org/wiki/Utility_system

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Provenance: created in run `2026-10-24-taxonomy-m3`.
