# The Fallout Shelter FAQ, Section 4: Dweller Happiness and Health

*Source* · `src-therabidsquirel-2026-fallout-shelter-faq-happiness` · status: **n/a**

| field | value |
|---|---|
| kind | Encyclopedia / wiki |
| authors | therabidsquirel |
| venue | GitHub wiki |
| date | 2026 |
| url | https://github.com/therabidsquirel/The-Fallout-Shelter-FAQ/wiki/Section-4:-Dweller-Happiness-and-Health |
| accessed | 2026-10-25 |

## Notes

Community FAQ. Happiness stabilizes at 50%, or 75% in a room matching the dweller's highest SPECIAL stat; successful and failed rushes shift it by 10%; breeding raises both parents to 100%; radio rooms nudge vault-wide happiness; heavy injury and radiation lower it, and enough food and water avoids both; health gained at level-up depends on Endurance at that moment.

## Backlinks (computed)

**cited by:** [Fallout Shelter](../game/fallout-shelter.md)

## Citation

therabidsquirel (2026). *The Fallout Shelter FAQ, Section 4: Dweller Happiness and Health*. GitHub wiki https://github.com/therabidsquirel/The-Fallout-Shelter-FAQ/wiki/Section-4:-Dweller-Happiness-and-Health

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Provenance: created in run `2026-10-25-catalog-game-pilot`.
