# Event modding (Crusader Kings III)

*Source* · `src-paradoxwikis-2026-ck3-event-modding` · status: **n/a**

| field | value |
|---|---|
| kind | Encyclopedia / wiki |
| authors | CK3 Wiki contributors |
| venue | Crusader Kings III Wiki (paradoxwikis.com) |
| date | 2026 |
| url | https://ck3.paradoxwikis.com/Event_modding |
| accessed | 2026-10-24 |

## Notes

Events do not fire automatically; they are called from on_actions, decisions, or interactions. Structure: trigger, immediate, options with ai_chance, after. on_actions fire events, weighted random_events, or first_valid; trigger_event schedules follow-ups with random day delays; warns against every_living_character in pulse on_actions.

## Backlinks (computed)

**cited by:** [Crusader Kings III](../game/crusader-kings-3.md), [Triggered event chains](../mechanic/triggered-event-chains.md)

## Citation

CK3 Wiki contributors (2026). *Event modding (Crusader Kings III)*. Crusader Kings III Wiki (paradoxwikis.com) https://ck3.paradoxwikis.com/Event_modding

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Provenance: created in run `2026-10-24-taxonomy-m7`.
