# Stellaris Dev Diary #11: Research & Technology

*Source* · `src-paradox-2015-stellaris-dev-diary-11` · status: **n/a**

| field | value |
|---|---|
| kind | Technical report / blog |
| authors | Doomdark |
| venue | Paradox Interactive forums |
| date | 2015-11-30 |
| url | https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-11-research-technology.893377/ |
| accessed | 2026-10-24 |

## Notes

Three research areas (physics, society, engineering) each led by a scientist; each project choice draws three semi-random options weighted by ethics, scientist traits, and known techs; rare techs; special tech cards from anomalies and debris; procedurally generated improvement techs for long games.

## Backlinks (computed)

**cited by:** [Stellaris](../game/stellaris.md), [Tech tree](../mechanic/tech-tree.md)

## Citation

Doomdark (2015-11-30). *Stellaris Dev Diary #11: Research & Technology*. Paradox Interactive forums https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-11-research-technology.893377/

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Provenance: created in run `2026-10-24-taxonomy-m6`.
