# NVIDIA DLSS 4 Introduces Multi Frame Generation and Transformer-Based AI Models

*Source* · `src-nvidia-2025-dlss-4` · status: **n/a**

| field | value |
|---|---|
| kind | Technical report / blog |
| authors | NVIDIA |
| venue | GeForce News |
| date | 2025-01-06 |
| url | https://www.nvidia.com/en-us/geforce/news/dlss4-multi-frame-generation-ai-innovations/ |
| accessed | 2026-10-24 |

## Notes

Multi Frame Generation up to 3 extra frames per rendered frame on RTX 50; transformer models for Ray Reconstruction, Super Resolution, DLAA; 75 games and apps at launch; up to 8x vs brute force; Microsoft Flight Simulator 2024 named as following.

## Backlinks (computed)

**cited by:** [Neural rendering in the graphics pipeline](../technique/neural-rendering-shaders.md)

## Citation

NVIDIA (2025-01-06). *NVIDIA DLSS 4 Introduces Multi Frame Generation and Transformer-Based AI Models*. GeForce News https://www.nvidia.com/en-us/geforce/news/dlss4-multi-frame-generation-ai-innovations/

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Provenance: created in run `2026-10-24-techniques-world-models`.
