# Oasis project page (Decart and Etched)

*Source* · `src-decart-2024-oasis` · status: **n/a**

| field | value |
|---|---|
| kind | Technical report / blog |
| authors | Decart, Etched |
| date | 2024-10-31 |
| url | https://oasis-model.github.io/ |
| accessed | 2026-10-24 |

## Notes

Real-time Minecraft-like world model at 20 fps; ViT spatial autoencoder plus latent DiT; Diffusion Forcing and dynamic noising; 500M open weights plus hosted larger model; limitations: fuzzy distance, weak memory (~3 s example), imprecise inventory, weak domain generalization.

## Backlinks (computed)

**cited by:** [Diffusion and autoregressive neural game engines](../technique/diffusion-game-engines.md)

## Citation

Decart, Etched (2024-10-31). *Oasis project page (Decart and Etched)*.  https://oasis-model.github.io/

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Provenance: created in run `2026-10-24-techniques-world-models`.
